Messages in this topic - RSS

Home ? Feedback ? Switch Layers for textures?

the topic is closed
07/10/2011 12:17:45

artpenMuvizu mogulExperimental user
artpen
Posts: 362
Hi team, Muvizuers, do you think switch layers could be great for Muvizu?

I think it would be great for use with Textures, body textures.
The switch layer system would solve a lot of problems for facial animation.
What I have in mind is something like Anime Studios switch layers?

An example would be you could make different facial expressions on your texture
Map, and switch accordingly.

Another example would be Blood splats, or wounds, again, switching to that
Texture map when the blood needs to appear.
Any thoughts?
edited by artpen on 07/10/2011
permalink
07/10/2011 12:36:49

simonhefferMuvizu mogulExperimental user
simonheffer
Posts: 225
So this would an extension of the animate facility whereby some object properties can be changed in the fly.
You can animate light textures for instance.
permalink
07/10/2011 13:17:27

artpenMuvizu mogulExperimental user
artpen
Posts: 362
Yes, an extension to the object animation, and also it could be applied to a
Characters action window selection.

It would work the same way you select an action, with your imported texture maps to choose from, basically another ACTION but a switch layer action, changing the characters texture map, and showing up as keyframe on the time line.....

I Thought of this after watching Dreekos ( I'm Sparticus ) and Hexslayers wonderful portrail of Terry Thomas, and thought the only way to achieve
Easy eye and facial animation with 2d images is seperate images used as switch
Layers.

If we can get this into Muvizu I think it would open up Massive interest.
permalink
the topic is closed

Home ? Feedback ? Switch Layers for textures?