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<title>Forum - Importing Assets - Blender export to ase py script is giving me prob - Messages</title>
<link>http://www.muvizu.com/Forum/topic1512-blender-export-to-ase-py-script-is-giving-me-prob.aspx</link>
<description>Forum - Importing Assets - Blender export to ase py script is giving me prob - Messages</description>
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<pubDate>Sat, 21 Jan 2012 22:33:58 GMT</pubDate>
<lastBuildDate>Sat, 21 Jan 2012 22:33:58 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic1512-blender-export-to-ase-py-script-is-giving-me-prob.aspx</link>
<title>Message from andla</title>
<description><![CDATA[Thanks Jamie. Will try it. <br/>  <br/> BTW I had some problem finding my own posts. I usually find them through profile/history but this forum looks like a non standard platform.]]></description>
<pubDate>Sat, 21 Jan 2012 22:33:58 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1512-blender-export-to-ase-py-script-is-giving-me-prob.aspx</link>
<title>Message from Jamie</title>
<description><![CDATA[<b>andla</b> wrote:<br/><div class='quote'>I tried yesterday several hours to make it work. I'm talking about the goofo  py script: <br/>  <br/> The first script gave me an error like unknown location. Wrong version I use blender 2.61 and this was like 2.4 or something. <br/> The second script gave me an grayed out export item in the export menu. Can't do much with that can I? <br/> The third script doesn't generate a file. It just ends with no information. <br/> I have almost non experience with blender but I suppose I select the object "yellow border" and then click ascii export to ase or similar. <br/> How do you do it? </div> <br/>  <br/>  <br/> Hi, <br/>  <br/> Try this plugin  <br/>  <br/> <a href="http://campagnini.net/2011/04/16/blender-to-udk-ase-export/" target="_blank" rel="nofollow">http://campagnini.net/2011/04/16/blender-to-udk-ase-export/</a>  <br/>  <br/> It's the one I use without any problem. Just make sure you have only one mesh as the object and another mesh with the same name except it's prefixed with UCX_ for example if the object is called "cube" then your collision object will be called "UCX_cube" if you click the little eye icon for the camera and light in the scene it'll make them invisible and then press A it will select everything in your scene and so long as you only have one geometry mesh and one collision mesh everything should export fine. Also you don't need the collision mesh if it's a simple object as Muvizu will generate this itself. <br/>  <br/> Hope this helps, good luck!  <br/> Jamie.]]></description>
<pubDate>Tue, 17 Jan 2012 18:55:31 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1512-blender-export-to-ase-py-script-is-giving-me-prob.aspx</link>
<title>Message from Luscan</title>
<description><![CDATA[Hello, <br/>  <br/> This looks like it's a problem with Blender. Might be best to ask over on the Blender support forums. <br/>  <br/> <a href="http://www.blender.org/education-help/support-forums/" target="_blank" rel="nofollow">http://www.blender.org/education-help/support-forums/</a>]]></description>
<pubDate>Tue, 17 Jan 2012 16:17:16 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1512-blender-export-to-ase-py-script-is-giving-me-prob.aspx</link>
<title>Message from andla</title>
<description><![CDATA[I tried yesterday several hours to make it work. I'm talking about the goofo  py script: <br/>  <br/> The first script gave me an error like unknown location. Wrong version I use blender 2.61 and this was like 2.4 or something. <br/> The second script gave me an grayed out export item in the export menu. Can't do much with that can I? <br/> The third script doesn't generate a file. It just ends with no information. <br/> I have almost non experience with blender but I suppose I select the object "yellow border" and then click ascii export to ase or similar. <br/> How do you do it?]]></description>
<pubDate>Mon, 16 Jan 2012 15:31:59 GMT</pubDate>
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