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<title>Forum - Collaboration Requests - HUGE request for a TOWN - Messages</title>
<link>http://www.muvizu.com/Forum/topic2318-huge-request-for-a-town.aspx</link>
<description>Forum - Collaboration Requests - HUGE request for a TOWN - Messages</description>
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<pubDate>Thu, 22 Nov 2012 21:04:40 GMT</pubDate>
<lastBuildDate>Thu, 22 Nov 2012 21:04:40 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic2318-huge-request-for-a-town.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[I am almost done building a christmas scene I intend to release alas its not an entire town although i have one of those but I can't release that because I cheated in that one and imported 3 scketchup models into it but the christmas scene (the one i can release) will be ready in a few days. <br/>  <br/> Alas my videos never quite fit muvizu contest guidelines even though I enter them usually they are too long lol so I am gonna release the sets for others to use before they even start their christmas contest hehe.   <br/>  <br/> *goes back to making my sets* <br/>  <br/> from that scene you should be able to build a town from it (mostly) <img src="images/smilies/smile.gif" border=0 /> <br/> <em>edited by urbanlamb on 22/11/2012</em>]]></description>
<pubDate>Thu, 22 Nov 2012 21:04:40 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2318-huge-request-for-a-town.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[<b>Steven547</b> wrote:<br/><div class='quote'>When I "copy" and paste some of the created street scenes, the windows on a lot of the buildings become floaters, along with other objects. So I almost have to re-create the entire thing again. </div>  <br/>  <br/> Yup, that's how it works in Muvizu.  You can make the objects have 'weight' again by lifting them a little, then they'll drop to the ground.  But you'll still have to do a bit of work to reposition everything to put it back the way it was.  We all just have to live with it for now, I'm afraid <img src="images/smilies/upset.gif" border=0 />]]></description>
<pubDate>Thu, 22 Nov 2012 19:36:57 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2318-huge-request-for-a-town.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[The sets are still compatible TripFreak, and thanks for posting that - was going to post a reply last night, but then was wondering why I couldn't find that set in Matt's profile or anywhere in the gallery - forgot that he only posted it on the forum.  It's a great set, btw.]]></description>
<pubDate>Thu, 22 Nov 2012 19:33:16 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2318-huge-request-for-a-town.aspx</link>
<title>Message from tripfreak</title>
<description><![CDATA[Maybe you should take a look at Matt's XMAs sets (esp. the Town centre): <a href="http://www.muvizu.com/Forum/topic804-matts-sets-merry-christmas-everyone.aspx" target="_blank" rel="nofollow">here</a> <br/>  <br/> The links still work, but I don't know if the sets are still compatible ?]]></description>
<pubDate>Thu, 22 Nov 2012 06:58:30 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2318-huge-request-for-a-town.aspx</link>
<title>Message from Steven547</title>
<description><![CDATA[Hey everyone.  I'm working on a Christmas video for my family back home.  I need to create a town (not big but not small).  In the center of town will be a Christmas tree / Xmas setup.   <br/>  <br/> I'm looking for this town to look "nostalgic" (unique homes buildings) with XMAS decorations. <br/>  <br/> Does anyone have something similar they would be willing to send me?   <br/>  <br/> OR <br/>  <br/> Is it possible to use the sets already created, but import each one into ONE set?  When I "copy" and paste some of the created street scenes, the windows on a lot of the buildings become floaters, along with other objects.  So I almost have to re-create the entire thing again. <br/>  <br/> Any suggestions / help? <br/>  <br/> Much appreciated! <br/> <em>edited by Steven547 on 21/11/2012</em>]]></description>
<pubDate>Wed, 21 Nov 2012 16:22:14 GMT</pubDate>
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