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<title>Forum - How Do I ...? - How can I do assets? and in which program? - Messages</title>
<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<description>Forum - How Do I ...? - How can I do assets? and in which program? - Messages</description>
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<pubDate>Mon, 08 Jul 2013 17:41:56 GMT</pubDate>
<lastBuildDate>Mon, 08 Jul 2013 17:41:56 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[I thought I would post this for the 3dsmax users it lists the maya exporters too.   <a href="http://udn.epicgames.com/Two/ActorX.html" target="_blank" rel="nofollow">http://udn.epicgames.com/Two/ActorX.html</a>]]></description>
<pubDate>Mon, 08 Jul 2013 17:41:56 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[<span style="color:rgb(51, 51, 51)">www.muvizu.com/download/muvizuaseexporte</span><span style="color:rgb(51, 51, 51)">&shy;r.rb</span> <br/>  <br/> So that's where it hides - why isn't there a direct link somewhere on the site, considering how important it is if using Sketchup?  Something to add to help the newbs, I would suggest.]]></description>
<pubDate>Mon, 08 Jul 2013 15:00:38 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<title>Message from Lev_Dynamite</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>Bring into Google Sketchup (which is free) from your programs, and export as .ase using the HSKP2UNR plugin (which is available somewhere out there, on the world wide webbyverse) </div>The little rock out in the vastness of the World Wide Webbyverse that this plugin resides on is right here: <span style="color:rgb(51, 51, 51)">www.muvizu.com/download/muvizuaseexporte</span><span style="color:rgb(51, 51, 51)">­r.rb</span> <br/>  <br/> And an old-but-still-helpful tutorial on exporting ASE from Sketchup can be viewed here: <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/QJ8M1yVilX8?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/>  <br/>  <br/> Hope this helps if you decide to go down the Sketchup route, <b><span style="color:rgb(51, 51, 51)">lunablackkuran</span></b><span style="color:rgb(51, 51, 51)">! <img src="images/smilies/smile.gif" border=0 /></span>]]></description>
<pubDate>Mon, 08 Jul 2013 14:38:16 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>ziggy72</b> wrote:<br/><div class='quote'>There are 2 ways I try to covert formats to something that can eventually get into .ase files : <br/>  <br/> 1 Bring into Google Sketchup (which is free) from your programs, and export as .ase using the HSKP2UNR plugin (which is available somewhere out there, on the world wide webbyverse) <br/>  <br/> OR <br/>  <br/> 2 Use Biturn, a great little program that lets you convert most formats into each other - you can find it here  <br/>  <br/> <a href="http://mirex.mypage.sk/index.php?selected=1" target="_blank" rel="nofollow">http://mirex.mypage.sk/index.php?selected=1</a> <br/>  <br/> Hope that helps <a href="http://www.muvizu.com/forum/images/smilies/smile.gif" target="_blank"><img src="http://www.muvizu.com/forum/images/smilies/smile.gif" border="0"></a> <br/> edited by ziggy72 on 07/07/2013 </div> <br/>  <br/>  <br/>  <br/> I wouldn't recommend this for blender it will chew up your optimized creations to be honest do a straight export from blender to ase for muvizu. LOL sorry i think sketchup is probably the worste piece of modelling software on the planet it makes such a huge mess lol <br/> <em>edited by urbanlamb on 07/07/2013</em>]]></description>
<pubDate>Sun, 07 Jul 2013 20:50:53 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[<b>lunablackkuran</b> wrote:<br/><div class='quote'>I have tried to do *.ase in Blender and Maya but I don't find the option to export in asset format in the options of export in both programs, and I need to do a scenary from Romeo and Juliet video, Can you help me? I need those assets <img src="images/smilies/upset.gif" border=0 /> <br/> edited by lunablackkuran on 07/07/2013 </div> <br/>  <br/> You will need to install some addon exporters the one for blender works well and I am sure that someone from muvizu can tell you where to get an ase exporter for maya however here is the blender exporter.   You will need to learn the conventions that go with muvizu which is not that hard.  <br/>  <br/>  <br/> <a href="https://code.google.com/p/ase-export-vmc/" target="_blank" rel="nofollow">https://code.google.com/p/ase-export-vmc/</a> <br/>  <br/> this exporter works flawlessly in blender I would suggest using it if your going with blender.  I also know of one for 3dsmax so i am sure there is a maya one. <br/> <em>edited by urbanlamb on 07/07/2013</em>]]></description>
<pubDate>Sun, 07 Jul 2013 20:48:08 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[There are 2 ways I try to covert formats to something that can eventually get into .ase files : <br/>  <br/> 1 Bring into Google Sketchup (which is free) from your programs, and export as .ase using the HSKP2UNR plugin (which is available somewhere out there, on the world wide webbyverse) <br/>  <br/> OR <br/>  <br/> 2 Use Biturn, a great little program that lets you convert most formats into each other - you can find it here  <br/>  <br/> <a href="http://mirex.mypage.sk/index.php?selected=1" target="_blank" rel="nofollow">http://mirex.mypage.sk/index.php?selected=1</a> <br/>  <br/> Hope that helps <a href="http://www.muvizu.com/forum/images/smilies/smile.gif" target="_blank"><img src="http://www.muvizu.com/forum/images/smilies/smile.gif" border="0"></a> <br/> <em>edited by ziggy72 on 07/07/2013</em>]]></description>
<pubDate>Sun, 07 Jul 2013 20:46:22 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2895-how-can-i-do-assets-and-in-which-program.aspx</link>
<title>Message from lunablackkuran</title>
<description><![CDATA[I have tried to do *.ase in Blender and Maya but I don't find the option to export in asset format in the options of export in both programs, and I need to do a scenary from Romeo and Juliet video, Can you help me? I need those assets <img src="images/smilies/upset.gif" border=0 /> <br/> <em>edited by lunablackkuran on 07/07/2013</em>]]></description>
<pubDate>Sun, 07 Jul 2013 19:58:41 GMT</pubDate>
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