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<title>Forum - Importing Assets - Confusing issue with importing assets - Messages</title>
<link>http://www.muvizu.com/Forum/topic3123-confusing-issue-with-importing-assets.aspx</link>
<description>Forum - Importing Assets - Confusing issue with importing assets - Messages</description>
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<pubDate>Thu, 24 Oct 2013 10:40:52 GMT</pubDate>
<lastBuildDate>Thu, 24 Oct 2013 10:40:52 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic3123-confusing-issue-with-importing-assets.aspx</link>
<title>Message from foff47</title>
<description><![CDATA[<b>Dylly</b> wrote:<br/><div class='quote'>Your welcome! Don't forget the elephants. Before import do as lamb says and press the Q key for 'two elephants'. If you count out loud saying '1 elephant 2 elephants' you will be able to import the cottage straight into the scene.  <br/>  <br/> For those thinking I'm mad an 'elephant' is exactly one second...just watch Gregory's Girl! </div> <br/>  <br/>  <br/> Well I'll go to the bottom of our stairs <img src="images/smilies/smile.gif" border=0 />  <br/>    Who'd have thought that elephants would help me with this programme lolol,   <br/> It worked a treat the ground floor came in, now to build a set and make a movie.. <br/>  <br/> thank you lamb and dylly <br/>  <br/> ps;  are there any tutorials on the modeling and texturing of something like the cottage showing how to add all the different textures to objects to bring into Muvizu.? <br/>  <br/> Thanks in advance]]></description>
<pubDate>Thu, 24 Oct 2013 10:40:52 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3123-confusing-issue-with-importing-assets.aspx</link>
<title>Message from Dylly</title>
<description><![CDATA[Your welcome! Don't forget the elephants. Before import do as lamb says and press the Q key for 'two elephants'. If you count out loud saying '1 elephant 2 elephants' you will be able to import the cottage straight into the scene.  <br/>  <br/> For those thinking I'm mad an 'elephant' is exactly one second...just watch Gregory's Girl!]]></description>
<pubDate>Wed, 23 Oct 2013 22:57:01 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3123-confusing-issue-with-importing-assets.aspx</link>
<title>Message from urbanlamb</title>
<description><![CDATA[Hi there move to the center of the dome and move yourself upwards in the air about 1/3 up or so and it should import its a large asset so you need to have yourself floating in the air to get it to import <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Wed, 23 Oct 2013 22:49:17 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic3123-confusing-issue-with-importing-assets.aspx</link>
<title>Message from foff47</title>
<description><![CDATA[Hi, need a little help here <img src="images/smilies/smile.gif" border=0 /> <br/>  <br/>  I am fairly new with Muvizu and at the moment am playing around with it, getting used to the interface and working on movements, but am really really struggling with the navigation around the scene, but, my worry at the moment is with importing assets in particular. <br/>  <br/>   I opened a new scene I chose the plain start up screen, went to -Create - Import - and chose  = ob_Fantasy_Cottage_GroundFloor.ase and asset from <a href="http://www.muvizu.com/search/%7E/Profile/Dylly" target="_blank" rel="nofollow">Dylly</a>  (thanks for the asset Dylly)  but I got the error message saying that it is either too large or being placed outside the world, so I moved the view port back a fair distance tried importing again and still got the same error message. <br/>  <br/>    I then opened a new scene and chose the Fire Station set, I then again went to  -Create - Import - and chose  = ob_Fantasy_Cottage_GroundFloor.ase,  but this time it came in. <br/>    <br/>   So my question is why did the file import in when there is a set with items already in the scene but not come in when the scene is empty except for the camera ?]]></description>
<pubDate>Wed, 23 Oct 2013 22:40:19 GMT</pubDate>
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