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<title>Forum - Tips &amp; Tricks - Workaround to simulate falling water - Messages</title>
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<pubDate>Thu, 21 Jul 2016 06:54:42 GMT</pubDate>
<lastBuildDate>Thu, 21 Jul 2016 06:54:42 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic5689-workaround-to-simulate-falling-water.aspx</link>
<title>Message from AllClass</title>
<description><![CDATA[I've noticed adding the right colored Laser can look good too!]]></description>
<pubDate>Thu, 21 Jul 2016 06:54:42 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5689-workaround-to-simulate-falling-water.aspx</link>
<title>Message from Valero</title>
<description><![CDATA[Breath taking!!]]></description>
<pubDate>Sat, 14 May 2016 12:42:55 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5689-workaround-to-simulate-falling-water.aspx</link>
<title>Message from MrDrWho13</title>
<description><![CDATA[Brilliant effect! <br/> I feel like there's something missing from the base. Try putting a retextured fire there to see if it makes it look like splashes. I'm just nitpicking though. <img src="images/smilies/wink.gif" border=0 />]]></description>
<pubDate>Sat, 14 May 2016 08:19:31 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5689-workaround-to-simulate-falling-water.aspx</link>
<title>Message from Rocque</title>
<description><![CDATA[That was really nice.  I could hear the water!  I have a good imagination.  That is definitely something to try.]]></description>
<pubDate>Sat, 14 May 2016 03:36:00 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5689-workaround-to-simulate-falling-water.aspx</link>
<title>Message from PatMarrNC</title>
<description><![CDATA[that looks AWESOME Rod!  You are doing some very cool stuff! <br/>  <br/> (Being a big ol' dummy myself, I'll need the step by step explanation...)]]></description>
<pubDate>Sat, 14 May 2016 00:11:20 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic5689-workaround-to-simulate-falling-water.aspx</link>
<title>Message from Rodrisilva</title>
<description><![CDATA[It's possible to simulate  falling water using some of Muvizu effects. I made this waterfall asset with a chain of stem leak effects, smoke effect, dry ice and candle effect. To add some scene realism I put animated texture on the waterfall bottom and a rainbow 3d model made in blender with transparency activated. Rochy mountains were made in blender too.  <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/EzJs4ZJEri4?rel=0" frameborder="0" allowfullscreen></iframe></div>]]></description>
<pubDate>Fri, 13 May 2016 23:34:04 GMT</pubDate>
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