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<title>Forum - Feedback - Volumeric lighting - Messages</title>
<link>http://www.muvizu.com/Forum/topic1114-volumeric-lighting.aspx</link>
<description>Forum - Feedback - Volumeric lighting - Messages</description>
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<pubDate>Sat, 18 Jun 2011 21:53:23 GMT</pubDate>
<lastBuildDate>Sat, 18 Jun 2011 21:53:23 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic1114-volumeric-lighting.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[That terrain editor looked AWESOME.  As did the lighting.  And the clothing.  And everything, actually. <br/>     <br/>   One question though, for the Devs - can we use any of those assets ourselves (like the foliage) in Muvizu?  I mean, are they not available because it's not included in the version you're licenced to use, or they are included but you cant use them because you'd have to code them into the Muvizu animation system?  Either way, are we likely to see any of the funky things mentioned in the trailer available to us in the future, or is there a limit to what you can do with the system as it is? <br/>  <br/>  <br/> Wait, that's three questions, uhhh....Tell you what, I'll simplify my request to the following : <br/>  <br/> Gonny Geezat? <br/>  <br/> Thankyou <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Sat, 18 Jun 2011 21:53:23 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic1114-volumeric-lighting.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Now that the unreal engine has been upgraded, could we have volumetric lighting (light shafts etc) in Muvizu please? <br/>  <br/> In fact there are a few things which may be nice in this features trailer for the unreal 3 engine <br/>  <br/> Image based relections is another <br/>  <br/> <div class="iframe-wrapper"><iframe src="https://www.youtube.com/embed/8vfLRL4YAMg?rel=0" frameborder="0" allowfullscreen></iframe></div> <br/>  <br/> Cheers <br/>  <br/> D <br/> <em>edited by Dreeko on 18/06/2011</em>]]></description>
<pubDate>Sat, 18 Jun 2011 13:16:54 GMT</pubDate>
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