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<title>Forum - Tips &amp; Tricks - 61.5 - Messages</title>
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<pubDate>Mon, 29 Oct 2012 11:15:55 GMT</pubDate>
<lastBuildDate>Mon, 29 Oct 2012 11:15:55 GMT</lastBuildDate>
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<link>http://www.muvizu.com/Forum/topic2251-615.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[Free the worms! <br/>  <br/> Yes the scale was as default for the character and variations for sad walk etc are aspects to consider too, but it's a starting point! <br/>  <br/> The way round all the jiggery pokery would be to have camera tracking/targeting as a feature obviously but alas we don't have it yet so till then...]]></description>
<pubDate>Mon, 29 Oct 2012 11:15:55 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2251-615.aspx</link>
<title>Message from ziggy72</title>
<description><![CDATA[Ah, very good to know, but at which scale?  1.0 I'd imagine, but if you scale up or down then that number will change, methinks... Also, I'd have thought that a walking Sad character would move slower than a walking Happy character... Now that you come to mention it, there's a lot of leeway for speeds in Muvizu.  Maybe we need a chart of walking/running speeds that cross reference the moods too - and a seperate one altogether for the Heroes, of course!  Could you put those worms back in the can, D?  <img src="images/smilies/smile.gif" border=0 />]]></description>
<pubDate>Sun, 28 Oct 2012 22:04:59 GMT</pubDate>
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<link>http://www.muvizu.com/Forum/topic2251-615.aspx</link>
<title>Message from Dreeko</title>
<description><![CDATA[61.5 <br/>  <br/> What is this magical number I hear you ask? <br/>  <br/> ...Well if you wish a camera to move along side a walking character then this is the speed setting required for the camera movement to match the characters pace. <br/>  <br/>  <br/> Running speed to follow..]]></description>
<pubDate>Sun, 28 Oct 2012 20:11:54 GMT</pubDate>
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