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31/08/2010 13:44:42

Than
Than
Posts: 127
Like the fresh new look and glad you ported the database

Looking forward to getting home tonight and using the new software, where I can continue with some of the scenes using moving cameras.

Also if people do meshes compatible with Muvizu using something like blender then send them to muvizu.sets@gmail.com and I'll put them up (time allowing) at www.moviesets.org for all to use... Just an Idea but could be cool to share Muvizu compatible meshes as well as sets.
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31/08/2010 14:18:07

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
Than
That would be great. Creating 3D props etc requires time, ability and some expensive software. It would be fantastic if Muvizu users were willing to share
all the best
Toonarama
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31/08/2010 14:23:48

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
Than
Just noticed that the Muvizu site now has it's own assets area

Mick
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31/08/2010 14:37:59

KerryK
KerryK
(Account inactive)
Posts: 176
yep! this release will allow you to import static meshes into the application. but beware, it's not for the faint hearted & we will (as with everything to do with the site and the app) be looking for suggestions and direction from our users. glad you like the new site! we're very proud of it
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31/08/2010 14:41:57

Than
Than
Posts: 127
Yes just realised they have there own meshes area, well cool, so much the better and scrap my suggestion. Will put some up when I do some...
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31/08/2010 14:51:02

KerryK
KerryK
(Account inactive)
Posts: 176
can't wait to see them - if your sets are anything to go by....
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31/08/2010 14:59:08

pyrrho
pyrrho
Posts: 123
toonarama wrote:
Than
Just noticed that the Muvizu site now has it's own assets area

Mick


Ahem ... it has an asset area in waiting for 3D models. We're holding off on putting it live until we find out how people get on with creating models that will work optimally with Muvizu. Between us - ie the team here and the users - we can then formulate proper guidelines/instructions so that when it's implemented the function stands a decent chance of being useful.
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31/08/2010 17:57:29

KiltedNinja
KiltedNinja
Posts: 19
I'm also liking the new site - and I'm loving the additions/changes to the software - awesome work. I've only had 5 minutes to check it out, but in those minutes I was quite impressed and I'm sure I'll probably end up spending an inordinate amount of time playing with the new toys....

Time for me to call in a few sick days at work Big Grin (joking of course... work is a serious business. *cough*)

Nice work Muvizu Crew
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31/08/2010 18:35:27

Hermit
Hermit
Posts: 36
I suppose when it comes to creatng your own meshes, a guide on them would have to include a rough poly count.
But I'm also liking the new site Although a few more standard smilies than the main five would be handy. You've got loads of the weird ones, but there isn't even one for :lol: Whaaaaa?
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01/09/2010 11:31:37

KerryK
KerryK
(Account inactive)
Posts: 176
Hermit wrote:
I suppose when it comes to creatng your own meshes, a guide on them would have to include a rough poly count.
But I'm also liking the new site Although a few more standard smilies than the main five would be handy. You've got loads of the weird ones, but there isn't even one for :lol: Whaaaaa?


Yep - a guide on importing static meshes can already be found on this site! It's available on the homepage under the '3D assets' tab in the mini gallery.
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