MrDrWho13 - all messages by user

2013/4/11 18:23:49
Muvizu:Play (V1.0) Feedback urbanlamb wrote:
MrDrWho13 wrote:
Ok, Here is the updated list of problems, in no particular order, bold things have not been fixed yet:

Timeline to have all options closed at start and opened by user individually -fixed enough for us!

  • the timeline needs to be redone its not right it just doesnt need tweeking its unusable its also the reason why muvizu is completely unusuable right now so unless they fix this as in completely redesign it for someone who is using more then 2 talking heads and a table and a chair then the entire thing is pointless. Its the cause of the massive lag I am experiencing the filter is only for visibility its not physically removing the data from the timeline. The timeline needs to stard out with no data none. We need to pick and choose exactly what goes into it and it needs to be stored that way. There need to be seperate menus on the timeline which open up into the timeline not this toggle stuff it simply wont work for this its far to complex.
    Within the menus need to be sub menues so we can choose what properties of each invidividual object, character, asset are going to appear in the timeline. I wish that moguls had been consulted on these issues because they would have known from the get go that this particular design was not going to work.



  • Ok, I'll post the list here in a mo, updated with that info, thanks!
    2013/4/11 18:21:32
    Muvizu:Play (V1.0) Feedback fazz68 wrote:
    id like to add a positve

    this awesome scroll bar..... i can now use more than 7 textures on an imported model Toast


    I have to say, that is awesome!
    2013/4/11 18:20:55
    Muvizu:Play (V1.0) Feedback Yeah, she travels along that line.
    2013/4/11 17:46:15
    Muvizu:Play (V1.0) Feedback rogdodge wrote:
    ukBerty wrote:
    urbanlamb wrote:
    My hard drive chugged so badly at the beginning I thought it would crash but the set is now usable if i dont shut down muvizu.



    I've just stopped playing with Muvizu and have to do some work and noticed that everything on my PC was now sluggish.
    Sure enough I have 6 Muvizu Play processes running even though I'm not in it.
    If I start Muvizu Play and come out immediately then another process is added to the list.

    Is anyone else getting this ?


    I have, although I do not know why. I had to close my PC, which took ages to shut down but it all loaded again. Even this email hangs and I cannot type in, and then it works OK. Strange.


    I will add that to the ever-growing list
    2013/4/11 17:30:32
    Muvizu:Play (V1.0) Feedback Hmm, the formatting for the bullet points get lost every time I copy and paste my post into another post.... I'll just edit the previous list.
    edited by MrDrWho13 on 11/04/2013
    2013/4/11 17:27:08
    Email updates Since Muvizu play is out, and the website has changed completely, I think it's time to change the email updates.

    Currently, when you subscribe to a forum, you get an email update every time someone updates the forum.

    I'll just use the latest one as an example:

    You are subscribed to a discussion thread, which has been updated.

    To view the updates visit
    http://www.muvizu.com/Forum/topic2622-muvizuplay-v10-feedback.aspx?lastpage=1#post15510

    Neil wrote:could you please send it to bugs@muvizu.com with a note to forward it on to me. Thanks.All done



    Here are some things that might be useful:
    • To have who wrote the message at the top of the email
    • The formatting (eg: the quote being separate to the post)

    Your thoughts on this?



    Thanks
    MDW13
    2013/4/11 17:13:55
    Muvizu:Play (V1.0) Feedback Ok, Here is the updated list of problems, in no particular order, bold things have not been fixed yet:

  • Timeline to have all options closed at start and opened by user individually -fixed enough for us!
  • V0.23b compatibility issues
  • Weird movement line glitch
  • Price - lower so that us average users can remove the watermark - therefore Muvizu makes more money off it
  • textures not showing when you go to add a texture you are already using
  • dialogue with 4 characters only the 1st dialogue part you do shows up in the time line until you untick the next character and tick again in the filter - probably fixed
  • recent scenes do not show on start up
  • Other issues related to the timeline
  • tutorials message won't hide
  • Double click on camera window crashes app
  • when zooming with scroll button, it's difficult to get back to where you were - unknown if this is fixed
  • "close" button is directly over the "abort" button - see ukberty's post
  • 'ERROR Lipsync data could not be processsed'
  • You can't rename any audio track - unknown if this is fixed
  • Rosie character - changing clothes colours then trying to scale her up or down results in flickering clothes. If scaled to fast, Muvizu crashes - see Fazz's post (http://www.muvizu.com/forum/topic2639-bugs-in-muvizuplay.aspx?p=f#post15508)
  • Cannot use mouse to navigate after using another window - see ukberty's post (below)
  • Muvizu stays active when closed - Unknown if fixed

  • Thanks everyone for finding these errors, and thanks to the Muvizu team who are doing their best to fix them!


    Have I missed anything?
    edited by MrDrWho13 on 11/04/2013
    edited by MrDrWho13 on 11/04/2013 - all edits below this are from posts AFTER this one
    edited by MrDrWho13 on 11/04/2013
    edited by MrDrWho13 on 11/04/2013
    2013/4/11 17:06:39
    Bugs in Muvizu:Play I'll add that to the list then!
    2013/4/11 15:57:52
    Muvizu:Play (V1.0) Feedback Dreeko wrote:
    Yeah, timelines only for directed items please!



    Great idea Dreeko!
    edited by MrDrWho13 on 11/04/2013
    2013/4/11 14:37:28
    Muvizu:Play (V1.0) Feedback Ok, Here is the updated list of problems, in no particular order, bold things have not been fixed yet:

  • Timeline to have all options closed at start and opened by user individually - fixed enough for us!
  • V0.23b compatibility issues
  • Weird movement line glitch
  • Price - lower so that us average users can remove the watermark - therefore Muvizu makes more money off it
  • textures not showing when you go to add a texture you are already using
  • dialogue with 4 characters only the 1st dialogue part you do shows up in the time line until you untick the next character and tick again in the filter - probably fixed
  • recent scenes do not show on start up
  • Other issues related to the timeline
  • tutorials message won't hide
  • Double click on camera window crashes app
  • when zooming with scroll button, it's difficult to get back to where you were - unknown if this is fixed
  • "close" button is directly over the "abort" button - see ukberty's post
  • 'ERROR Lipsync data could not be processsed'

  • And, of course, we have good points!


  • Camera windows and previews much improved as is focus distance and depth of field.
  • Change location is no longer linked by default.
  • Percentage sliders make things a lot easier to remember.
  • Options and Make Video much improved.
  • Timeline is much improved even if it needs a little tweaking.
  • Sound waveform display 'indispensable'
  • New corner backdrop!
  • A few cool new stock images.
  • Rosie.
  • It's Muvizu and it's pay by choice but " free at the point of delivery ".
  • Many problems have been fixed since release

  • Thanks everyone for finding these errors, and thanks to the Muvizu team who are doing their best to fix them!


    Have I missed anything?
    edited by MrDrWho13 on 11/04/2013
    2013/4/11 14:31:00
    Muvizu:Play (V1.0) Feedback Thanks Neil!
    2013/4/11 13:23:23
    FAQ for common queries barrys wrote:
    I wonder if this can be done as a WIKI?
    Barry


    Yeah, great idea! There should be a Muvizu WIKI!
    2013/4/11 13:18:19
    Muvizu:Play (V1.0) Feedback Ok, Here is the updated list of problems, in no particular order:
    • Timeline to have all options closed at start and opened by user individually
    • V0.23b compatibility issues
    • Weird movement line glitch
    • Price - lower so that us average users can remove the watermark - therefore Muvizu makes more money off it
    • textures not showing when you go to add a texture you are already using
    • dialogue with 4 characters only the 1st dialogue part you do shows up in the time line until you untick the next character and tick again in the filter
    • recent scenes do not show on start up
    • Other issues related to the timeline
    • tutorials message won't hide
    • Double click on camera window crashes app
    • when zooming with scroll button, it's difficult to get back to where you were
    • "close" button is directly over the "abort" button - see ukberty's post
    • 'ERROR Lipsync data could not be processsed'

    However, we do have some good points too!


    • Camera windows and previews much improved as is focus distance and depth of field.
    • Change location is no longer linked by default.
    • Percentage sliders make things a lot easier to remember.
    • Options and Make Video much improved.
    • Timeline is much improved even if it needs a little tweaking.
    • Sound waveform display 'indispensable'
    • New corner backdrop!
    • A few cool new stock images.
    • Rosie.
    • It's Muvizu and it's pay by choice but " free at the point of delivery ".

    Thanks everyone for finding these errors, and thanks to the Muvizu team who are doing their best to fix them! Thumbs Up


    Have I missed anything?
    edited by MrDrWho13 on 11/04/2013
    2013/4/11 11:46:19
    Watermark: new terms of use I agree.

    If they lower the price, more people will pay and more profit will be made.
    2013/4/11 11:15:37
    Bugs in Muvizu:Play To solve your camera problem, go to view then click show camera window. I have found that they don't open by default any more.
    2013/4/11 11:07:42
    Watermark: new terms of use piquet wrote:
    Correct me if I am wrong but doesn't our computer do the rendering? Soooo in actuality, muvizu want to charge us £5 a minute to use OUR computer, OUR electricity and OUR time!

    On a more serious note.....On their 'commercial use' link at the bottom of the page.....

    "Muvizu:Play may only be exploited for commercial use once you have paid to remove the watermark. Don’t worry, this is an easy, in-app purchase. We call the activity of paying for watermark-free footage a ‘Content Upgrade.’ Once you’ve got your watermark-free footage then you have our permission to exploit it for commercial use."

    This reads, in my opinion, as a one off payment. 'Content upgrade' assumes the same. Nowhere is it stated that the content upgrade will need to be purchased per movie.
    edited by piquet on 11/04/2013


    Ok, what you need to do is send a message to one of the staff, (maybe Jamie?) And ask them to make it clearer that you pay for each movie.

    Please note that at the pre-launch party, they mentioned that they bought the game engine for half a million pounds and they need to find a way to make a bit of money off their free program.
    edited by MrDrWho13 on 11/04/2013
    2013/4/11 10:16:54
    Fatal errors all the time ember wrote:
    Is there a way to download a previous version?

    I don't know how long will it take developers to fix those errors, but the software is so great - I can't wait to explore it.


    If you have a 64 bit pc, then click here: http://muvizu.com/Forum/messages.aspx?TopicID=2636&MessageID=15414#post15414

    However, the people at Muvizu are hoping to fix it within the next week.
    edited by MrDrWho13 on 11/04/2013
    2013/4/11 10:12:41
    Muvizu:Play (V1.0) Feedback gimmick wrote:
    There are some bugs in the new version but Muvizu is still a very cool software !
    When the sun is here, I often wear the nice black T-shirt "Muvizu director"


    Yeah, me too!
    2013/4/10 22:28:03
    Muvizu:Play (V1.0) Feedback Dreeko wrote:
    MrDrWho13 wrote:
    Dreeko wrote:
    You've certainly been putting the hours in for the greater good Urban!



    Yeah, why are you not an official tester? Just ask the people at Muvizu and I'm sure they'll put that shiny badge on your profile!


    I've a feeling there may be more field testing after this experience!


    Yeah....
    2013/4/10 22:12:29
    Muvizu:Play (V1.0) Feedback Dreeko wrote:
    You've certainly been putting the hours in for the greater good Urban!



    Yeah, why are you not an official tester? Just ask the people at Muvizu and I'm sure they'll put that shiny badge on your profile!
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