dracoboar - all messages by user

2012/11/25 9:47:25
Video Joiner Error So I have 3 scenes of my first film done and i tried to join them together and I received this error:

any ideas?

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at System.Drawing.SafeNativeMethods.Gdip.GdipImageRotateFlip(HandleRef image, Int32 rotateFlipType)
at System.Drawing.Image.RotateFlip(RotateFlipType rotateFlipType)
at VideoJoiner.Avi.GetFrameBitmap(Int32 FrameIndex)
at VideoJoiner.Avi.set_FrameIndex(Int32 value)
at VideoJoiner.Avi.ReadVideoFormat()
at VideoJoiner.Avi.FromFile(String Filename)
at VideoJoiner.VideoInformation.set_FullFilename(String value)
at VideoJoiner.VideoJoinerThing.AddVideoFile(String filename)
at VideoJoiner.VideoJoinerThing.btnAddVideo_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at VideoJoiner.OwnerButton.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
Assembly Version:
Win32 Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
Assembly Version:
Win32 Version:
CodeBase: file:///F:/Utilities/Muvizu/VideoJoiner/VideoJoiner.exe
Assembly Version:
Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/
Assembly Version:
Win32 Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/
Assembly Version:
Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/
Assembly Version: 1.0.4706.20670
Win32 Version: 1.0.4706.20670
CodeBase: file:///F:/Utilities/Muvizu/VideoJoiner/AviLibrary.DLL

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging

For example:

<system.windows.forms jitDebugging="true" />

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
2012/11/25 7:53:54
Import new instrument Is there a way to import a new instrument,

What I want to do is import a beer bottle instead of a microphone so that it stays in his hand.

Is this possible?
2012/11/24 12:13:45
Tutorials out of order nevermind

if u hit the latest tab they go back in a reasonable order
2012/11/24 11:35:19
Tutorials out of order Hello,

When I used to first come to this site the tutorials were listed in numerical order and now they are all jumbled did something happen?
2012/11/24 11:35:18
Tutorials out of order Hello,

When I used to first come to this site the tutorials were listed in numerical order and now they are all jumbled did something happen?
2012/11/19 11:48:45
Add a headset that is an ingenious solution thanks
2012/11/19 10:05:47
Add a headset I have found movizu a wonderful and easy program to use and my first film is read y to go EXCEPT....

I need my characters to be wearing headsets, is there a way to modify hats or a free 3d modeler that offers easy imports?

ty in advance
2012/11/19 8:46:05
edit character attributes ok but are the core files for anything on ym computer or do they get referenced online, if like to edit things like hats etc but i cant find the core files for them on my pc?
2012/11/19 4:33:40
edit character attributes Hello,

I would like to edit certain core character attributes like the size of their waist. Is this possible?

If it requires downloading the files into some kind of other program where are the files I could not find them.

Thank you
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