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23/10/2015 23:48:20

EEFilmzExperimental user
EEFilmz
Posts: 397
I just downloaded the New Blender 2.76 which is compatible for Windows 10, and as usual w/Blender whenever I spend anuy time away from it, I forgot whatever I figured out the last time or learned etc...my friends have this issue as well, but they unlike me are using it daily now and progressing.
Anyway, I discovered the old Ascii FXB format is no longer compatible for Blender only Binary FXB or something? I tried importing older fxb files into blender, (and into muvizu) and NO success in blender, little in Muvizu...
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24/10/2015 00:44:06

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
I use windows 10 and I have no compatability issues with it. ? And the version of fbx you use is 6.1 not 7.4 there are two converters now. Use the 6.1. Make sure you have tried the right version of fbx there are eleventy seventy million versions. However Muvizu's FBX format is the same as its always been.


there is a 32 bit and 64bit version of the blender make sure you install the right one.
edited by urbanlamb on 24/10/2015
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24/10/2015 02:45:46

EEFilmzExperimental user
EEFilmz
Posts: 397
urbanlamb wrote:
I use windows 10 and I have no compatability issues with it. ? And the version of fbx you use is 6.1 not 7.4 there are two converters now. Use the 6.1. Make sure you have tried the right version of fbx there are eleventy seventy million versions. However Muvizu's FBX format is the same as its always been.


there is a 32 bit and 64bit version of the blender make sure you install the right one.
edited by urbanlamb on 24/10/2015


I was able to get it to render an fbx from a 3ds file but couldn't get the image to export w/it. it rendered though(I haven't used blender in so long I forgot wth I'm doing, and now its a new version. I was trying to get a kitchen knife with texture into muvizu but it's becoming more difficult than I imagined. a year ago I was learning it but then 6 months ago had technical issues til just recently now back at it struggling lol.
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24/10/2015 16:31:03

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
render? you want to export so I am unsure what your doing.

You can convert a 3ds file to an fbx file I made a video as well on it very similar but also about collision



also check out the wiki there is information in there as well http://muvizu.com/Wiki

Once you figure out how to do it I would suggest writing it down and saving the information on your pc if your using something like this sporadically put in notepad all the information including links to things you used for future use so that your not trying to solve the problem from scratch each time.
edited by urbanlamb on 24/10/2015
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24/10/2015 17:12:21

EEFilmzExperimental user
EEFilmz
Posts: 397
Thanks Urbanlamb,good ideas, yes I will do that and rewatch your videos šŸ˜
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24/10/2015 19:06:38

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
that one is new, but document stuff so next time you can just open up the file on your pc and go from there. This way you can avoid asking the question more then once because honestly. I dont know what I said/did last time.
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24/10/2015 19:49:51

EEFilmzExperimental user
EEFilmz
Posts: 397
That's a good idea too and since open source software changes
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12/11/2015 00:45:20

Farscaper
Farscaper
Posts: 35
Thanks for the great info I found while looking for the answer to what will seem quite stupid I'm sure. I do wish I could have found the answer searching so as to avoid this humiliation.

For the life of me I can't see how to import the .set files from the content store. I've downloaded them but can't see the tab in Muvizu for importing anything but .ase or .fbx

I can't just click on them because it seems that my Canvas drawing program uses that extension as well.
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12/11/2015 07:23:06

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Farscaper wrote:
Thanks for the great info I found while looking for the answer to what will seem quite stupid I'm sure. I do wish I could have found the answer searching so as to avoid this humiliation.

For the life of me I can't see how to import the .set files from the content store. I've downloaded them but can't see the tab in Muvizu for importing anything but .ase or .fbx

I can't just click on them because it seems that my Canvas drawing program uses that extension as well.

Can you right click-->open with-->Muvizu?
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12/11/2015 10:59:08

DanimalMuvizu mogulExperimental user
Danimal
Posts: 477
From within Muvizu, wouldn't you just go File --> Open?
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12/11/2015 15:52:28

Farscaper
Farscaper
Posts: 35
Ha. I'm such an idiot. I'd yet to grasp that .set is the Muvizu extension and not .project or .muvz

I also imagined that the free assets were more of an environment content pack like a backdrop rather than a full project.

Is there a Hall of Shame page where I can ask such asinine questions in the future?

Thanks for not instantly revoking my forum access.
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25/07/2016 18:44:53

christian_clavet
christian_clavet
Posts: 26
Be careful about converting your mesh in .3DS format, you will lose the smoothing on the model. If your model look "blocky" in Muvizu, it will be because of that.
I will never recommend using 3DXchange Pipeline, since Muzivu will only need to import static models.

Curvy is nice, and I could recommend Ultimate Unwrap to do the work (using it for conversion only) http://www.unwrap3d.com/u3d/index.aspx
This tool can convert with tons of formats (even from some game engines), and export directly in FBX. It support the latest version of FBX. And it cost 1/10 of the cost 3DXChange Pipeline.
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