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Home ? How Do I ...? ? Minimizing collision on Blender FBX exports

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08/06/2016 22:33:38

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
You can test whether or not it has a texture by pressing N when in Blender, then, on the bar that appears on the right, scroll down to the Shading section and tick Textured Solid. If it doesn't show it's texture, then you need to re-apply it somehow. You can do this in blender, but I'm buggered if I know how
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09/06/2016 01:01:57

Jwalshiv
Jwalshiv
Posts: 21
Thank you sir! I'll check that out. I have figured out how to re-apply textures, but this model has 20+ layers and I don't know which material belongs to which, so hopefully that's not what's needed.

Look forward to showing y'all what I'm working on. It'll be months though. I'm just finishing building all my sets and then I'll be starting the script. Because I want to realize after I've written the script that my sets all need to change. Lol.

J
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Home ? How Do I ...? ? Minimizing collision on Blender FBX exports