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15/12/2016 19:20:19

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
primaveranz wrote:
PatMarrNC wrote:

Weirdly for the cube with the window in it, even though the window is not visible if you lift the block above the ground the shadow shows that thre is a hole in the cube. However the window is only in the top and the shadow suggests it goes right through the cube. This is the same behaviour I have seen with .ASE files.


seeing the same thing here.

I'm getting mixed results

size-wise, Some cubes that are larger than other cubes that will import are still failing with the error that the object is too small.

Sometimes when the OBJ imports I can select it and move it around, while other times I can't... and I don't know what determines the difference


OK.. based on your input I was able to get a cube with texture to load ... but i still got an invalid file format error, and the texture didn't show up on the model until I edited the property diffuse texture (which was empty, even though the MTL file clearly showed it)

After getting the cube into Muvizu I was then able to apply BMP, PNG and JPG textures to the diffuse texture box
edited by PatMarrNC on 15/12/2016
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15/12/2016 19:22:44

primaveranz
primaveranz
Posts: 520
I exported the .OBJ from Milkshape3d and opened it in Blender where it appears to have only a single material (I am not a Blender user and find the GUI archane). I created the other material and used the transparent texture but I have no idea how to apply it to the "Window" in my box. So it looks like maybe Milkshape is the culprit in my case.
Would be good to know what tools Muvizu staff would use to create a mesh with two materials one of which is transparent.
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15/12/2016 19:24:02

primaveranz
primaveranz
Posts: 520
PatMarrNC wrote:


OK.. based on your input I was able to get a cube with JPG texture to load (PNGs don't though)... but i still got an invalid file format error, and the texture didn't show up on the model until I edited the property diffuse texture (which was empty, even though the MTL file clearly showed it)


Yep I get that as well.
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15/12/2016 19:35:27

primaveranz
primaveranz
Posts: 520
Pat I have just spent 5 fruitless minutes trying to find the thread where you and Ikes explained how to edit a file to allow transparencies in a .ASE file? Can you find it? I just wondered if there was anything there that might help with the .OBJ file.

Ta.
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15/12/2016 19:39:07

Tangledbliss
Tangledbliss
Posts: 66
You know what guys? - I dont think i am going to bother with .obj models and muvizu - I just havnt got that much spare time
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15/12/2016 20:12:28

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
hmmm.. that time I texture mapped the object before applying the texture and Muvizu imported it without an error