Dreeko - all messages by user

2011/1/18 12:11:07
Custom Animations KerryK wrote:
@ Dreeko - stupid fire-breathing octopus!

An octopus Tap dancing and juggling with a twirly bow tie and a sparkly waistcoat if you please !...

.Fire breathing? thats just silly


2011/1/18 12:00:12
Custom Animations KerryK wrote:
@Dreeko - we're too busy building a damn dragon. come back later.

No Dragon! its an octopus now! ...try and keep up

2011/1/18 11:18:57
Custom Animations Another yellow post-it note or the wall of "to do" I feel..Brick Wall
2011/1/18 11:14:17
PICTURES! glasgowjim wrote:
freakmoomin wrote:
the 'prtscn' button

That only gets it onto your clipboard Kev - you would still need to paste it into Photoshop/Gimp/Paint to save it as an image file.

great little tip especially if you quickly need an image for editing from the program
2011/1/12 20:43:09
Trailer Guy Off Topic

2011/1/12 15:21:28
Trailer Guy Here's my latest offering...

Trailer guy!

Flollow a strange and intense voice over artist as he tries to find a new career

please leave a comment



2011/1/9 17:26:14
Can lip-sync be made more precise? ...And a neutral face option for when characters are not speaking

I hate it when a character is standing with an extreme expression of happyness/sadness etc inbetween speech

It just looks daft and out of place

2011/1/4 21:43:52
better way to move characters This is an age old muvizu gripe and the requests for a waypoints system have been shouted from the rooftops for long and weary .

But wait!

In the latest news flash from muvizu it has been stated that they have been considering an enhanced locomotion system to make object and character control easier and more accurate.(direct quote)

so hopefully this will be what we've been asking for to remedy the problem


PS: personally I would put a facial animation system above waypoints but thats me!
2011/1/3 12:42:45
moviereshape check out this hollywood movie tool

pretty freaky stuff!

2010/12/30 16:07:37
List of 3d object websites http://www.hongkiat.com/blog/60-excellent-free-3d-model-websites/

Thought this could be handy for somebody

2010/12/30 0:12:18
Christmas Muvizu laptop toonarama wrote:
thanks Dreeko
I'm still saving but am torn between a laptop and a PC. Can the Dell handle the complex Muvizu scenes easily?

It'll kick muvizu up and down the street (as someone with the tech know how told me,
And he was 100% right!)
2010/12/29 22:29:52
Christmas Muvizu laptop dell xps 17

Intel® Core™ i7 Processor 740QM (1.73 Ghz, 6MB, 4C)
4096MB 1333MHz Dual Channel DDR3 SDRAM
Video Card
3GB NVIDIA® GeForce® GT 445M Graphics Card
Hard Drive
640GB (7,200rpm) Serial ATA Hard Drive
Microsoft Operating System
Genuine Windows® 7 Home Premium, 64bit, English
Optical Devices
8x DVD+/-RW Optical Drive
Wireless Networking
Intel® Centrino® Wireless-N 1000 (EUR)
Primary Battery
9-cell 90Whr Lithium Ion battery
17.3" HD+ WLED True-Life (1600x900)
awfy good

F.A.F (fast as f***)
2010/12/29 21:01:27
Christmas Muvizu laptop Santa's been!!!!

I've got meself a cracker of a laptop!!

let the muvizu madness commence!
2010/12/20 21:09:01
Facial animation Thought I'd bump again seeing as how there were a few comments on facial animation recently

check the images in the above posts and the YouTube link in the first post. All comments and ideas on how a facial animation system might appear in muvizu would be very interesting to read...


edited by Dreeko on 20/12/2010
2010/12/17 16:27:00
puppeteering or manual animation Emily wrote:


Emily that was just.....clatty!

2010/12/17 14:56:18
puppeteering or manual animation toonarama wrote:
Hello there

Fantastic as the "stock" animations are is there any chance future releases of Muvizu will allow characters to be able to perform actions manually using either "puppeteering" OR a combination of key frames and the ability to adjust body parts?



Yip this has been mentioned before
Some kind of grab the hand and wave it about method in a style similar to Kermit the frog would be a pretty useful animation feature in addition to the methods that already exist
We already have a kind of puppetry mode with the head animation option so the natural evolution is to broaden this to other limbs aswell

I'm sure the devs have it on that andrex toilet roll of a list they are working from!


edited by Dreeko on 17/12/2010
2010/12/16 10:22:22
Greyed out actions putbinoot wrote:
New here and trying my first directions, when I select character direction in prepare they are Ok but when I move to direction the angry actions are greyed out and I can't use them can someone help me out . cheers.

I've got a vague memory of someone having a similar problem not long ago, can't remember how that was resolved though I'll dig around and see if I can find the thread..

I don't know whats happening. I fired up Muvizu to see if I could recreate your problem and couldn't . Are you working on a windows partition on your linux machine? I think it sounds like a bug (this is where the devs leap in to the rescue usually)

I can only suggest a fresh install or maybe try another windows machine..
I've got a vague memory of someone having a similar problem not long ago, can't remember how that was resolved though I'll dig around and see if I can find the thread..

edit: found this thread


same situation?


edited by Dreeko on 16/12/2010
2010/12/15 20:20:04
Awesome stop-motion Lego animation Yip pretty good animation

Imagine how long it would take to make though...God we muvizu-ers don't know we're living!

2010/12/10 11:03:59
Stolen Snowman Bet she wished someone had stolen this snow sculpture

2010/12/7 12:58:17
Christmas Muvizu laptop Thanks for the suggestions folks!
Keep em coming!

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