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Home ? How Do I ...? ? Scale FBX Imported Hand Object

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06/05/2014 17:29:39

joeactor
joeactor
Posts: 57
Hi.

I've imported an FBX object for my character to hold, but it's too large.

The smallest scale on the import is at 0.8.

Is there any way to make it smaller than that?

Thanks,
JoeActor
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06/05/2014 17:49:49

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 975
Joe - you need to edit it outside of Muvizu and shrink it down.
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06/05/2014 18:09:06

joeactor
joeactor
Posts: 57
ukBerty wrote:
Joe - you need to edit it outside of Muvizu and shrink it down.



Ah, if I only had something that could edit!

Any free FBX edit tools out there?
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06/05/2014 21:05:52

MarkWaldo
MarkWaldo
Posts: 31
I think Urbanlamb will agree with me that the best free 3d editor is Blender. Since it can do almost anything but has a bit of a learning curve, I totally recommend it. Once you have it you can download the free fbx import/export module from their website (www.blender.org)
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06/05/2014 21:13:25

primaveranz
primaveranz
Posts: 520
Hi Joe, You could try Milkshape - easier to learn than Blender but does cost $40. Or send me the object and I'll have a bash for you
edited by primaveranz on 06/05/2014
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06/05/2014 21:30:24

joeactor
joeactor
Posts: 57
Thanks everyone...

I installed a program called "Deep Exploration" - it allows for import, modification and saving FBX files (along with other 3d formats).

Worked well for my model. Might be worth a try if anyone else is looking for an easy converter / editor.

JoeActor
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06/05/2014 23:43:59

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
MarkWaldo wrote:
I think Urbanlamb will agree with me that the best free 3d editor is Blender. Since it can do almost anything but has a bit of a learning curve, I totally recommend it. Once you have it you can download the free fbx import/export module from their website (www.blender.org)



i have managed to turn a few muvizu users to "the dark side" and they are starting to use blender. I would not call it an editor though its more of a studio which is why it scares people but I think Mr hamster has managed to tame it as well. He sent me a copy of a toon car he was working on that looked really nice.

*rubs hands together*

excellent... Drink
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07/05/2014 01:09:02

joeactor
joeactor
Posts: 57
urbanlamb wrote:
i have managed to turn a few muvizu users to "the dark side" and they are starting to use blender. I would not call it an editor though its more of a studio which is why it scares people but I think Mr hamster has managed to tame it as well. He sent me a copy of a toon car he was working on that looked really nice.

*rubs hands together*

excellent... Drink



EVIL!!!

Yeah, I'm sure 'll migrate to more complex tools over time.
Blender and Maya are in my future...

For now, I got a workable solution, though.

Thanks!
Joe
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