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21/01/2017 01:53:44

roroduck
roroduck
Posts: 28
3D Animation Vignettes which represent experiments with camera movement and the Muvizu Key Framing Expansion Pack. This video also contains experiments with character movement and dialogue plus ways to integrate AVI files into animations. Finally, there is some work with dramatic dialogue and character interaction.
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21/01/2017 03:32:46

Rocque
Rocque
Posts: 359
Thanks for sharing this. How did you get so much in the first segment where you were panning back and forth? That was a lot of "stuff" in one scene. I am very impressed. Your camera work looked very smooth, and I enjoyed watching all the different techniques that you were experimenting with.
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21/01/2017 04:10:58

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
Looks like you're having fun, Roroduck! I want to see the rest of the story about the guy in NY prison... you've caught my interest regarding what he has to say that will affect so many people.

Am I correct in thinking that the RO in RORODUCK is short for "Rob?" (ROB! Look for birds!)
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21/01/2017 04:57:33

roroduck
roroduck
Posts: 28
Rocque wrote:
Thanks for sharing this. How did you get so much in the first segment where you were panning back and forth? That was a lot of "stuff" in one scene. I am very impressed. Your camera work looked very smooth, and I enjoyed watching all the different techniques that you were experimenting with.


Thanks much for the positive feedback. I' still evaluating Muvizu to see if it's suitable for novel-size storytelling. So far it's doing well.

The smooth camera movements are thanks to the Key framing expansion pack.
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21/01/2017 05:00:28

roroduck
roroduck
Posts: 28
PatMarrNC wrote:
Looks like you're having fun, Roroduck! I want to see the rest of the story about the guy in NY prison... you've caught my interest regarding what he has to say that will affect so many people.

Am I correct in thinking that the RO in RORODUCK is short for "Rob?" (ROB! Look for birds!)




I am having fun and , yes, it is Robert.I don't mind experimenting when people are kind with their comments as they are here.
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21/01/2017 10:41:31

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
roroduck wrote:
I'm still evaluating Muvizu to see if it's suitable for novel-size storytelling. So far it's doing well.


Yes, it is capable of novel-sized storytelling! In fact, there are at least two projects that will come to fruition in 2017 that have been in process for years. Stay tuned.

A feature length film is basically a collection of many scenes held together by a script. Muvizu is very good at capturing scenes. The creator needs to be good at managing the script.

Looks like you're off to a great start! I look forward to seeing more from you!
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23/01/2017 17:44:51

PurpleDrazi
PurpleDrazi
Posts: 10
Cool set of vignettes. These mini-films look like a good way to experiment with the features and camera technique. I liked the smooth tracking that the key frame add-on has given you.
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23/01/2017 21:20:51

RodrisilvaMuvizu mogulExperimental user
Rodrisilva
Posts: 113
Hi all

As all know Muvizu allows to use normal maps giving us a way to increase 3d realism on flat surfaces of imported models. This time I tested animated normal maps creating a FBX model with normal map included. After importing it I changed normal map picture to an animated normal map video found in the web.
This is an example of water simulation in a complete flat surface using an animated normal map.
For those prepared to try please download this set (it's a 200 MB set; not suitable for low level computers): https://drive.google.com/open?id=0B0GJCNBaYT8Mc1RBWG9iV3lKNEU



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24/01/2017 00:07:45

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
as soon as I see the name RODRISILVA attached to a post, I know whatever is in the post is going to amaze me. VERY cool, Rod! Thanks for keeping us informed about the results of your experiments!

How would a person go about the task of finding animated normal maps?
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24/01/2017 14:17:48

Rocque
Rocque
Posts: 359
PatMarrNC wrote:
as soon as I see the name RODRISILVA attached to a post, I know whatever is in the post is going to amaze me. VERY cool, Rod! Thanks for keeping us informed about the results of your experiments!

How would a person go about the task of finding animated normal maps?


The water looks great, and I would like to know what an animated normal map is, and where you find them, too? Or, if you create them, how and where?
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24/01/2017 16:01:53

RodrisilvaMuvizu mogulExperimental user
Rodrisilva
Posts: 113
Rocque wrote:

The water looks great, and I would like to know what an animated normal map is, and where you find them, too? Or, if you create them, how and where?


Normal mapping, or Dot3 bump mapping, is a technique used for faking the lighting of bumps and dents.
It is used in 3d models to add details without using more polygons. Rather than having a color range of black to white, like a bump map uses, normal maps consist of red, green, and blue. These RGB values translates to x, y, and z coordinates, allowing a 2D image to represent depth. This way, a 3D application is able to fake lighting details based on the color associated with the 3D coordinate.
It's like light was deflected according a specific color. You can find those typical images easily with predominant blue.

In gaming industry this ability is used to reduced polygons number allowing more detail without complex modelling.


Animated normal maps are image sequences of normal map pictures. The one I used is free to download here:



Anyway when you understand the goal software like blender allows to make image sequences.
I understand that isn't for beginners, but you don't pay for trying.
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25/01/2017 03:13:07

Rocque
Rocque
Posts: 359
Thank you Rodrisilva. That was interesting to watch, and even better that we can just download the water. I might use it one day.
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25/01/2017 20:49:06

DeannaC
DeannaC
Posts: 25
Rodrisilva wrote:
Hi all
This is an example of water simulation in a complete flat surface using an animated normal map.


Wow! Is there a central place on this muvizu site where these techniques and discoveries are posted?
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