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17/01/2011 22:20:16

raptormarlins
raptormarlins
Posts: 17
Ive wondered when can we have Custom Animations. Like making our own animations in Blender then importing them into Muvizu. That would sure boost the creativity in this game.
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17/01/2011 22:24:32

raptormarlins
raptormarlins
Posts: 17
The Movies Game which is older then this has Custom Animations
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18/01/2011 11:10:24

glasgowjim
glasgowjim
Posts: 698
Hi raptormarlins,

Custom animations are one of the things that the devs are wanting to add to the program, but it will probably be a while before before they look at the possibility as they are concentrating on the engine upgrade. Also please remember that the devs are building from the ground up - no-one else has done what they are doing with the Unreal 3 engine, so any addition takes time.

I agree that importing custom animations would be a great addition - and while "The Movies" had custom animations it was in development for 5 years at one of the biggest studios in the UK - so they had plenty of time and resources to dedicate to each and every aspect of it. Muvizu has been in development since September 2008, so we are still pretty early on in the development process (and as such nowhere near feature complete) and we only have a small team - so any major addition, like adding custom animations, would require quite a bit of time and our developer's full attention.

Take care,
-Jim.
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18/01/2011 11:18:57

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
Another yellow post-it note or the wall of "to do" I feel..Brick Wall
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18/01/2011 11:20:50

KerryK
KerryK
(Account inactive)
Posts: 176
@Dreeko - we're too busy building a damn dragon. come back later.
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18/01/2011 11:32:38

NeilExperimental userMuvizu staff
Neil
Posts: 396
raptormarlins wrote:
The Movies Game which is older then this has Custom Animations

Older means they've had more time.
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18/01/2011 12:00:12

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
KerryK wrote:
@Dreeko - we're too busy building a damn dragon. come back later.


No Dragon! its an octopus now! ...try and keep up

D
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18/01/2011 12:08:06

KerryK
KerryK
(Account inactive)
Posts: 176
@ Dreeko - stupid fire-breathing octopus!
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18/01/2011 12:11:07

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
KerryK wrote:
@ Dreeko - stupid fire-breathing octopus!


No
An octopus Tap dancing and juggling with a twirly bow tie and a sparkly waistcoat if you please !...



.Fire breathing? thats just silly

Wiggle

D
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26/01/2011 22:55:00

gongonut
gongonut
Posts: 1
Hollo,
Wath about using Kinect to control characters
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06/02/2011 19:55:23

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
gongonut wrote:
Hollo,
Wath about using Kinect to control characters


With Muvizu using morpheme for the animation system this comment might not be as daft as I first thought considering this article about morpheme 3...
http://www.gamasutra.com/view/news/32021/NaturalMotion_Details_Morpheme_3_Release_With_Kinect_Move_Support.php and does it mean that we may be leaping around our living rooms to create our muvizus in the future?!!! Lol!


Cheers
D
edited by Dreeko on 06/02/2011
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08/02/2011 13:27:47

freakmoomin
freakmoomin
Posts: 272
Dreeko wrote:
gongonut wrote:
Hollo,
Wath about using Kinect to control characters


With Muvizu using morpheme for the animation system this comment might not be as daft as I first thought considering this article about morpheme 3...
http://www.gamasutra.com/view/news/32021/NaturalMotion_Details_Morpheme_3_Release_With_Kinect_Move_Support.php and does it mean that we may be leaping around our living rooms to create our muvizus in the future?!!! Lol!


Cheers
D
edited by Dreeko on 06/02/2011


hhhhmmmmmm intresting...VERY interesting................
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