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15/09/2013 23:42:40

Dagon
Dagon
Posts: 7
Hello I just joined after spending all yesterday evening watching the tutorial videos.
I have some experience with UV layers and texturing from my years of creating stuff in Second Life, Sims and illustrating.
I have made some youtube music videos using music from bands that allowed me to use their music in past nothing to fancy.
I am still in process of trying to figure out 3D modeling, how to create 3 objects.
I know I am going to have lots of questions future and present so I hope that powers that be won't mind me
creating a thread just for whatever issues that I come up.
Currently I have finally download the program but I already running into problems.
I tried to find out more via some of the links here but I haven't found what I am looking for so I am here now to post
most current question and issue.
I can't seem to control how see things with my mouse or camera.
Its going all over the place. Its making me very dizzy and frustrated
The scene I select is wooded scene with fire going. Young female warrior character.
I figure out how to put some fire out there but the red box and lighting objects seem a bit distracting.
She definitely needs hooded robe. No clue yet how to do this here.
Any tips?
edited by Dagon on 15/09/2013
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16/09/2013 00:51:58

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
hi welcome Big Grin

Seeing through the mouse is just what you see on your monitor you shouldnt get dizzy so not sure what is going on there. To see through the camera is different.

Maybe you might want to go through the videos as you use the software but I have not found the controls to be loose inside muvizu unless i deliberatly animate a camera to swing around. To make a hood we can't make our own mesh so you will have to work to adapt what they have via attachements. UV layers are laid out already according to premade mesh and you will need to download them.

Anyhow I would suggest looking at the basic tutorial again I see no way one can get vertigo using muvizu (camera swing is something we create ourselves)

here are some of the camera tutorials
http://muvizu.com/Video/17214/Tutorial-09-Building-sets-Cameras

http://muvizu.com/Video/17221/Tutorial-17-Directing-Camera-movement


in second life there are no cameras as the avatars act as the cameras in muvizu its designed around the concept of movie making conventions with 4 cameras which we set to view the scene after we build sets and animate everything.

here is the tutorial on how to work with the uv layers of muvizu characters there are no patterns with a hood built in so you will have to improvize using hats and other head attachements in the software.

http://muvizu.com/Video/16839/Create-a-custom-character-texture

http://muvizu.com/Video/17223/Tutorial-11-Characters-Painting-custom-skins

I would plan a small project and work through the videos to set up the project otherwise it wont shall we say 'stick'
edited by urbanlamb on 16/09/2013
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16/09/2013 03:30:08

Dagon
Dagon
Posts: 7
Thanks Urbanlamb for responding. I was using the mouse I double check again see if I miss something. I was pretty tired last night.
I am familiar with uv layers cause I use to do some clothes and skins in Second life but the uploading process got pretty expensive with all my failed texture experiments. The Sims never could forget it out when I tried originally years ago.
I did some tutorials on clothing making in blender, I am attempting to figure that program out again but still learning the basics.
Can any thing blender wise be used for avatars here?
And what about poses and animations for movements?
Is there any tutorials on this out there example if I want the avatars to do a Round dance around fire?
edited by Dagon on 16/09/2013
edited by Dagon on 16/09/2013
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16/09/2013 03:54:30

Dagon
Dagon
Posts: 7
What the guide or at least ones I have seen doesn't tell me is how do I rotate objects. Or how to move the pink propeller in ways I want it to view. Am I missing something?
edited by Dagon on 16/09/2013


Actually I figured out how to rotate my view and objects which is done in two ways but it was bit hard.
Right clicking mouse I get edit button popping up but some how I keep clicking the right button and move the object moves.
And if I keep hitting the left arrow button I move.
But I didn't really get the instructions about this when I was viewing the videos.
edited by Dagon on 16/09/2013
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16/09/2013 07:24:56

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Welcome to Muvizu.
There should be instructions at the bottom of your screen telling you what mouse buttons to click for which movement.
Holding the left button and moving will move you forward, and sort of drive you round the set.
Holding the right button will rotate you.
Holding both will lift you, and move you sideways.
If your mouse if over a character/object and you do this, you can lift/move/rotate it.
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16/09/2013 10:28:30

Dagon
Dagon
Posts: 7
MrDrWho13 Thanks for welcome.
I think I got the movement thing sort out.
I wish I could figure out how to stop the road from flickering.
My heroine has now permant googles on no clue why can't remove them either.
I am just make a new face for video of one of my favorite Jamendo artist Misfilter.
I know I can use the music.
I like to do lead singers face if I can figure out how.
Does anyone know if the file names of avatar can they be changed?
Because I think super hero girl face took over heroine.
Like to have her face back too.
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16/09/2013 10:35:20

Mike_Num_5
Mike_Num_5
Posts: 165
Hi Dagon, to make the road stop flickering, edit it, then go to the 'Lighting' option and untick 'Cast Shadows'. Hopefully this will stop the flickering for you.

Double left click on the Heroine character to edit her, then click the little arrow next to the Face category. Then Glasses, then click None. This should take away the goggles for you.

Hope this helps!

-Mike.
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16/09/2013 13:58:59

Dagon
Dagon
Posts: 7
Hello Mike,
I looked several in face it said there was nothing there I looked at every character part before posting the question.
Its not there. I thought maybe goggles were parts of the skin.
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16/09/2013 17:11:02

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
Dagon wrote:

I did some tutorials on clothing making in blender, I am attempting to figure that program out again but still learning the basics.
Can any thing blender wise be used for avatars here?



you can't do anything with models and clothes inside muvizu just use the uvmaps set out as blender is more for making mesh models you just need photoshop or gimp or something for clothing in muvizu.

Blender is good for making objects and scenery in muvizu right now you can make any inanimate object you wish and import it easily.

here is the entire list of tutorials muvizu works much differently then second life I would suggest not referancing second life because its not going to be of much help here.

http://muvizu.com/Tutorials
edited by urbanlamb on 16/09/2013
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