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Home ? Tips & Tricks ? part of the costume of a character to be an object

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11/08/2014 02:32:55

ekessler
ekessler
Posts: 46
I am looking to have a character's hat fall off and be used as an object. How can I get the hat that is part of the costume of a character to be an object?
Can I find it as a file in the under belly of the program? Any ideas?
Thanks
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11/08/2014 13:15:58

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
The objects (like hats, glasses, etc) that are part of the character's properties cannot be exported or seperated from the character. You would need to use Play+, import an appropriate hat (both as an attachment and a standalone object), and then you'll be able to do the actions.
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11/08/2014 13:20:42

ekessler
ekessler
Posts: 46
Thank you. I was afraid of that. I am using play+. I thought maybe I could save some time by finding the file somewhere on my computer.
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11/08/2014 14:20:31

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Yeah, all the assets in Muvizu are 'baked in' to the program, they're not seperate entities. I think someone already suggested having an attire section in Object creation, where you could have the character attachments as distinct (animatable) objects. One day we will mount an expedition to the Suggestion Mountain, and find those long lost post it notes...
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Home ? Tips & Tricks ? part of the costume of a character to be an object