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02/07/2016 05:50:47

tonyob67
tonyob67
Posts: 211
I am working on a project and I need I Cinema or movie theater from the outside, like the one on the attached picture or similar ...please help



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02/07/2016 15:15:01

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
even for those who don't have modelling skills, it's possible to do quite a lot by loading primitive shapes (like square blocks) and resizing them and applying textures to them. There are also 3D letters built into Muvizu that can be used to make the CINEMA sign. That bottom example could be totally created in Muvizu with primitives, textures and letters.

Actually, since you already have an image of two cinemas, you can also apply one of them as a texture to a large backdrop, and presto! Instant cinema! To make it look 3D, you could load a primitive block first and size it as large as it will go (to create the squareness of a building) You might be able to apply the photo directly to the block as a texture, but if not, place a backdrop in front of the block and apply the photo as texture to it.
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02/07/2016 17:28:18

tonyob67
tonyob67
Posts: 211
Good idea...Thak you for your great help Pat
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02/07/2016 20:31:12

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
I just spent a couple of hours experimenting with the primitive shapes in Muvizu, and they are REALLY useful! Even if someone already knows how to model, an awful lot of stuff can be built very quickly this way.

I especially like the way these shapes accept textures... you can control the size of the texture which is very useful.

A short cylinder with a wood fence texture becomes an instant wooden barrel.
A longer cylinder with a bark texture makes a great looking log.
A cube with a brick texture makes a great building block for assembling a building.

You can even apply textures that contain alpha areas (but not alpha that has alpha set to some opacity between zero and 100.. under about 30% the color disappears completely, and much more than 30% the color becomes solid)

But if you make a piece of sheet glass in a modelling program and assign a 30% opaque color to it and save a ASE, the glass look works, and you can use that as windows in whatever buildings you might make with primitives
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02/07/2016 23:37:50

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
They are really useful those abstract shapes and blocks... until the collision physics implode your set. That's why they don't get used so much. I built a building using just blocks in one of my sets, and it was like working on an unexploded bomb while shooting. It's this one http://www.muvizu.com/Set/32152/Street-At-Night-KFI

If you want to have some fun, download it and resize one of the blocks at the base of the building... Big Grin
edited by ziggy72 on 03/07/2016
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03/07/2016 01:50:47

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
ziggy72 wrote:
They are really useful those abstract shapes and blocks... until the collision physics implode your set. That's why they don't get used so much. I built a building using just blocks in one of my sets, and it was like working on an unexploded bomb while shooting. It's this one http://www.muvizu.com/Set/32152/Street-At-Night-KFI. If you want to have some fun, download it and resize one of the blocks at the base of the building... Big Grin


you're right about that! Better get the sizes right as you stack, because trying to resize anything that touches anything else is sure to make you angry.

But... collision can also be your friend when using the primitives. Whereas a full model of a building would need to have the collision minimized in order to put people inside it, you can create enclosed areas with blocks and people can immediately enter and move around inside the enclosure.

I'm not suggesting that using the basic shapes is best practice, but there was just a 50% off sale, and we've already seen several new people on the forum. The blocks provide a very good way for people to add stuff to their sets just using what's built into Muvizu, without having to learn modelling right away. Modelling has its own learning curve, and I think most people prefer to deal with one of those at a time. .
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03/07/2016 02:54:59

tonyob67
tonyob67
Posts: 211
ziggy72 wrote:
They are really useful those abstract shapes and blocks... until the collision physics implode your set. That's why they don't get used so much. I built a building using just blocks in one of my sets, and it was like working on an unexploded bomb while shooting. It's this one http://www.muvizu.com/Set/32152/Street-At-Night-KFI. If you want to have some fun, download it and resize one of the blocks at the base of the building... Big Grin




Very nice work, I guess it took forever to make that building, its great and will help me as a guide...all the details are great...How you do the transparent glass?...thank you
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03/07/2016 03:09:10

tonyob67
tonyob67
Posts: 211
PatMarrNC wrote:
ziggy72 wrote:
They are really useful those abstract shapes and blocks... until the collision physics implode your set. That's why they don't get used so much. I built a building using just blocks in one of my sets, and it was like working on an unexploded bomb while shooting. It's this one http://www.muvizu.com/Set/32152/Street-At-Night-KFI. If you want to have some fun, download it and resize one of the blocks at the base of the building... Big Grin


you're right about that! Better get the sizes right as you stack, because trying to resize anything that touches anything else is sure to make you angry.

But... collision can also be your friend when using the primitives. Whereas a full model of a building would need to have the collision minimized in order to put people inside it, you can create enclosed areas with blocks and people can immediately enter and move around inside the enclosure.

I'm not suggesting that using the basic shapes is best practice, but there was just a 50% off sale, and we've already seen several new people on the forum. The blocks provide a very good way for people to add stuff to their sets just using what's built into Muvizu, without having to learn modelling right away. Modelling has its own learning curve, and I think most people prefer to deal with one of those at a time. .


You´re right about every thing...You know, I am the luckiest person in the world, I tried to buy the license one night and my credit card did not go thru, so I tried the next morning and Surprise!... I bought it half the price.....Thank you guys
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03/07/2016 15:31:15

Rocque
Rocque
Posts: 359
This is another interesting topic, but the link Ziggy supplied is not working for me. I get an error page. When I take out the period at the end I go to Google results and that leads me to the set. Yay. Perseverance and animating go hand in hand.

Here is the link if those reading in the future want to go directly to the set. http://www.muvizu.com/Set/32152/Street-At-Night-KFI
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03/07/2016 15:33:44

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
tonyob67 wrote:
ziggy72 wrote:
They are really useful those abstract shapes and blocks... until the collision physics implode your set. That's why they don't get used so much. I built a building using just blocks in one of my sets, and it was like working on an unexploded bomb while shooting. It's this one http://www.muvizu.com/Set/32152/Street-At-Night-KFI. If you want to have some fun, download it and resize one of the blocks at the base of the building... Big Grin




Very nice work, I guess it took forever to make that building, its great and will help me as a guide...all the details are great...How you do the transparent glass?...thank you

The 'glass' is just a box I made in sketchup. When I import it, I set the alpha to Opacity. Once imported, I assign a semi-transparent PNG to all sides to make it look 'glassy'. Imported shapes can always be set to be fully transparent like this, unlike the on/off transparency of the abstract blocks.
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03/07/2016 15:34:39

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Rocque wrote:
This is another interesting topic, but the link Ziggy supplied is not working for me. I get an error page. When I take out the period at the end I go to Google results and that leads me to the set. Yay. Perseverance and animating go hand in hand.

Here is the link if those reading in the future want to go directly to the set. http://www.muvizu.com/Set/32152/Street-At-Night-KFI

Yup, a full stop got in there on my OP. Thanks Rocque.
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03/07/2016 16:05:43

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1738
it may be worth mentioning that you can also highlight all the blocks you've stacked and GROUP them together. That way you can't accidentally change attributes of a single piece and explode the whole project. Unfortunately, you can't save groups in Favourites, which makes it harder to reuse your painstaking work
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04/07/2016 06:01:53

clayster2012Muvizu mogul
clayster2012
Posts: 645
tonyob67 wrote:
I am working on a project and I need I Cinema or movie theater from the outside, like the one on the attached picture or similar ...please help







Hows this, I hope it's what your looking for, made it in 5 minutes



I messaged you the download link
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04/07/2016 06:14:32

tonyob67
tonyob67
Posts: 211
That is great!!! perfect, I finished building one, but yours is better, please send it to orts.antonio@gmail.com
I appreciate your help my fiend
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04/07/2016 06:17:08

clayster2012Muvizu mogul
clayster2012
Posts: 645
check your muvizu messages, I gave you the link to the file, let me know if it works.
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04/07/2016 06:19:14

clayster2012Muvizu mogul
clayster2012
Posts: 645
oh and your most welcome
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04/07/2016 06:19:25

tonyob67
tonyob67
Posts: 211
This is the one I finaly build haha, it eas very hard but I made it


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04/07/2016 06:23:33

clayster2012Muvizu mogul
clayster2012
Posts: 645
tonyob67 wrote:
This is the one I finaly build haha, it eas very hard but I made it



Hey that's really good, I would understand if you want to use yours, anyways it only took me five minutes to make.
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04/07/2016 06:39:06

tonyob67
tonyob67
Posts: 211
I like yours better, but I have a problem opening the file, I download it already, but when trying to open the file, I get an error license message
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04/07/2016 06:43:37

clayster2012Muvizu mogul
clayster2012
Posts: 645
Hmm..what i can do is send you the ase files, and you can import it to muvizu
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Home ? Collaboration Requests ? Hello, I need a cinema or movie theater