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05/10/2010 18:02:32

dwino
dwino
Posts: 56
Thanks for saying. If you have must haves and limitations, you have must haves and limitations. I understand that. And yes, like Mysto said a few times - you're doing good work. Just letting you know what the last big target is before you might be able to take over the market. In my mind it's a race between you and the others.

In many ways for as short a period as you've been around I feel you have the edge. They certainly have larger elephants in the room, imho.

I'm curious, is there another thread where you post the list of items you're putting into the next two releases? Such a thing might keep vocal lads like myself a bit more quiet…might

To points by Barrys: Great questions. Spot on ones in fact. However, I would take a flawed prop handling system first, and then all of your permutations included in later releases. Even if a character at the normal size without scaling was the only one where the handling matched up, and the grips were uniform, it would be better to workaround that than having to sign for packages, drop packages, and open doors offscreen.

.
edited by dwino on 10/5/2010
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13/10/2010 16:14:19

glasgowjim
glasgowjim
Posts: 698
glasgowjim wrote:
Hi Toonarama,

The devs are looking into the possibility of having things like car wheels moving etc. but the basic object movement is their primary focus. I have to admit that doors opening and closing would be pretty cool though.

What you could do is import a door frame and door - this would allow you to animate the door opening/closing while the frame remains in the same place. (This is something that I am going to try as soon as moving objects are available for testing.)

Take care,
-Jim.


Hi folks,

The last of the necessary features have been added to the in-house build and I have just given them a go: I can confirm that you will be able open doors in the release scheduled for the beginning of November.

So, looks like there will be no more need for after-effects shenanigans to have doors opening and closing .

-Jim.
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13/10/2010 16:20:57

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
Jim
That's great news - thanks for letting us know
all the best
Toonarama
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13/10/2010 17:24:08

dwino
dwino
Posts: 56
Oh cool!!! Will there be a hand/arm animation that sims the character opening the door to go along with it? Thanks!
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14/10/2010 10:31:47

freakmoomin
freakmoomin
Posts: 272
nope.......not yet

but i might make one to go in just for you........

MIGHT!
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14/10/2010 14:56:12

Hermit
Hermit
Posts: 36
GUNS! That's what we need, lots of guns. Old, new and sci-fi, that the characters can use
Let's nurture the primal need for creating death and destruction, as Muvizu would benefit greatly from it. Look, even this smiley has the right idea - Gun

Then there's other weapons like knives and swords. There really needs to be an entire Muvizu section of usable, and animated prop weapons
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14/10/2010 15:01:42

KerryK
KerryK
(Account inactive)
Posts: 176
Hermit wrote:
GUNS! That's what we need, lots of guns. Old, new and sci-fi, that the characters can use
Let's nurture the primal need for creating death and destruction


who said our users are crazy/serial killers in the making? *cough cough* not me!

please don't shoot me
edited by KerryK on 10/14/2010
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14/10/2010 16:08:18

DreekoMuvizu mogulExperimental user
Dreeko
Posts: 1257
dwino wrote:
Oh cool!!! Will there be a hand/arm animation that sims the character opening the door to go along with it? Thanks!


makes sense to have this i reckon....hope it makes it!

D
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22/10/2010 13:25:08

muddybunny
muddybunny
Posts: 24
Really good news on being able to move objects during the movie. Will it also be possible to delete an object and replace it with another object? I ask because this would be great for doing online presentations.
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22/10/2010 13:56:07

glasgowjim
glasgowjim
Posts: 698
Hi Muddybunny,

Deleting an object during animation won't be possible - as that would delete the animations as well - but the ability to make an object transparent is something that may be looked at in the future. This would allow you do do magic tricks etc. where you need an object to disappear or, in your case, animate another object.

Take care,
-Jim.
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27/11/2010 13:31:03

GromZP
GromZP
Posts: 3
Does the new version of Muvizu (November version) came out?
Can somebody gives me "download link" for that?




Thank you!
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