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26/02/2014 16:42:46

CaroleMuvizu staff
Carole
Posts: 67
Hello All,


Having looked at the offerings of marketplaces for 3D assets and factoring in some business prioritisation we are going to close the Muvizu gallery of 3D assets to new submissions. The existing assets will remain as a library but we would like to encourage Muvizu users to use marketplaces more geared up to the sharing process and ones that actually allow you to profit from your creativity if you so wish.

In advance of doing this we wanted to gather some thoughts from you our community around alternatives. We plan at the moment to suggest we centre activity around TurboSquid http://www.turbosquid.com/ using Muvizu in the name of items to aid searchability.

Just a heads up and a chance to throw in suggestions.
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26/02/2014 17:09:41

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Personally, I prefer the ability to contribute and download assets freely.
Perhaps some sort of swapping/trade process to replace this?
Or perhaps redesign the asset section to profit from our 3D models rather than using an external website?
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26/02/2014 17:36:52

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
I probably will just host my own as I was setting it up to do just that anyhow I guess I have to search up a better script though .. I kinda enjoy the community stuff though iclone does this as well.
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26/02/2014 17:53:31

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
Can't say that I like this at all. Without other peoples sets especially it could not have made my animations.

Would any marketplace be willing to stock Muvizu sets and costumes? Seems unlikely.

Would asset contributors be less likely to load up to public marketplaces? I would have thought so.

Muvizu has always been very community minded but there is less and less input from staff on the forum which I assume is a directive
And this seems another step down the road of removing the "family atmosphere"

I also think it is highly unlikely that muvizu assets will be very saleable as they are not transferable to other applications and therefore there will be next to no market.

Very worrying.
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26/02/2014 17:54:05

InsaneHamster
InsaneHamster
Posts: 272
I like Woz's Idea. I never did like TurboSquid but having the assets available is easier for people to share I think then going external. I have no problem paying someone to make a model.

Funny thing is i just sent a request for something I needed to be made lol and then read this post. talk about timing issues lol

But hopefully as Urban has said she is starting her own site to get assets so maybe HQ will have a tab with links to all the users sites that create assets for Muvizu.

Just my thoughts. Those who do make models are greatly appreciated and should be awarded for there hard efforts especially putting up with modeling deficient people like me lol
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26/02/2014 17:59:18

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
I am not a turbo squid fan anyhow I can understand the issue but I dont like it but I understand it. I am unsure if I want to shoulder bandwidth costs myself haha I am using a virtual server now and really dont want to switch to a dedicated server as I stopped making stuff for commercial gain about 4 years ago. Maybe I can try to use the amazon cloud or something.. *ponders*
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26/02/2014 18:13:34

CaroleMuvizu staff
Carole
Posts: 67
InsaneHamster wrote:
But hopefully as Urban has said she is starting her own site to get assets so maybe HQ will have a tab with links to all the users sites that create assets for Muvizu.


Yup, this is the sort of thing we can and should factor in going forward here on the forum or on the Get Assets page which will become more of an Assets Library page.
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26/02/2014 18:14:36

InsaneHamster
InsaneHamster
Posts: 272
So I am pondering even more about this issue and now my brain hurts. I do believe if it's possible the best approach would be to keep the assets here and provide two catorgories a free asset list and a premium asset list. Free assets being user created assets that they like to share and distribute for free and of course a premium assets for users that create assets that are as most cases more demanding to make etc and can sell them.

I like going to one site and get what i need, and not travel all over the internet for this and that; call me lazy. I like the free models but I would also like to the option to be able to buy a model and support those that take the time to create great assets.

Let's face it if it wasn't for user creations, Muvizu would be asset deficient since lets face it, new assets just like characters, animations, etc is far and in between or not at all coming from HQ. Which users really rely on. Yes people could take up learning Blender or whatever but some don't have the time to learn a modeling software, make a video in Muvizu and play with 9 grandkids lol.

just my two cents.
edited by InsaneHamster on 26/02/2014
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26/02/2014 18:18:55

CaroleMuvizu staff
Carole
Posts: 67
toonarama wrote:
Muvizu has always been very community minded but there is less and less input from staff on the forum which I assume is a directive. And this seems another step down the road of removing the "family atmosphere"



You all used to be knee deep in Muvizu staff in here - unnecessarily. We're proud (and we know you guys mention it too) of what a happy and well self-managed community this is. No directive. Just a natural development - the introduction of our more formal support system too means the guys you used to trip over in here are still handling 'issues'. Just via a different stream.
edited by Carole on 26/02/2014
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26/02/2014 18:45:52

HayManMarcExperimental user
HayManMarc
Posts: 128
As InsaneHamster suggested, I like the idea of a mixed bag. A 'One-Stop Shop' that offers free AND priced assets of all kinds. That way, if someone wants to offer their work for free, they can.

The only thing I can warn against is making sure the customer knows what they're getting. I have downloaded assets thinking they looked good and were going to be great, only to open them up and find they are a picture on a single plane, or just not as nice as they looked in the preview pic. I don't know how this would be accomplished without showing a mini-muvi with the asset in use, which would be some work for the asset site administrator. It would really be horrible to pay a sum of money for an asset just to find out it sucks.

If an asset site couldn't be a mix of free and pay-for assets, I'll join forces with urbanlamb and create a 'free assets' site. You hear that, urbanlamb?
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26/02/2014 19:03:34

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
Yeah, why not keep the current asset section but add a new system for those who want to profit from their hard work?

If this is not an option, I'll happily help with Urban's site!
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26/02/2014 19:06:58

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
HayManMarc wrote:


If an asset site couldn't be a mix of free and pay-for assets, I'll join forces with urbanlamb and create a 'free assets' site. You hear that, urbanlamb?


I already have one the site is not the issue the pricetag for bandwidth and sheer size of the database is and I dont want to maintain two sites I am happy with my site but it was to supplement and not intended to be a main stop on the internet as I am small potatoes only and dont want to worry about the entire internet

(I also just spent all christmas making my site mobile friendly and its only just up and running properly again haha)
edited by urbanlamb on 26/02/2014
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26/02/2014 19:11:25

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
It appears that this is Urban's existing site: http://www.pixel-junkies.org/
And this is the assets section http://pixel-junkies.org/shop/index.php
Looks fantastic by the way!
edited by MrDrWho13 on 26/02/2014
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26/02/2014 19:16:54

fazz68
fazz68
(Account inactive)
Posts: 763
fair enough, if you dont want my assets then i shall keep them all to myself. see ya.
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26/02/2014 19:19:21

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
fazz68 wrote:
fair enough, if you dont want my assets then i shall keep them all to myself. see ya.

A perfect example of what will happen to the community if this sort of thing happens.
edited by MrDrWho13 on 26/02/2014
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26/02/2014 20:12:24

toonaramaMuvizu mogulExperimental user
toonarama
Posts: 661
fazz68 wrote:
fair enough, if you dont want my assets then i shall keep them all to myself. see ya.


This is exactly what I was expecting and I don't blame Fazz. He has made some great assets and been kind enough to give them to the community for free. Why would he want to start messing around with 3rd Party sites.

Muvizu is still landlocked to a great degree due to the unpredictability of the import options and it is the great work of Fazz and the others who have kept the content fresh and new. If Muvizu is not going to supply or sell additional content then you are closing off additional content from the community.

I accept this is probably a storage/bandwidth issue but how will you retain/attract new users where there is a limited supply of new assets - especially as there is no way of importing new characters although the community has tried to find ways around this.

Probably done for money saving reasons but could prove very costly!
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26/02/2014 20:34:58

urbanlamb
urbanlamb
(Account inactive)
Posts: 1786
MrDrWho13 wrote:
It appears that this is Urban's existing site: http://www.pixel-junkies.org/
And this is the assets section http://pixel-junkies.org/shop/index.php
Looks fantastic by the way!
edited by MrDrWho13 on 26/02/2014


haha thanks but..


I definately wont be hosting everyones assets it would require me to move to a dedicated server and more of my... time and I would have to get a better script and I absolutely hate scripting and they all need some customization to work no getting around it. Call me antisocial but I like the muvizu one I would host a one or two people but that is all. I would have to know them and that script I have to play with fake UUID's to get it to work and if i put anymore on it my host will get mad at me. So at the moment that would be fazz and I think dylly has his own system as well.

Anyhow for what its worth I wont be expanding this to include "everyone" I just dont have time to run something like this they require babysitting and stuff.


*Phew edited for run on sentances*
edited by urbanlamb on 26/02/2014
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26/02/2014 21:45:07

primaveranz
primaveranz
Posts: 520
Carole wrote:

You all used to be knee deep in Muvizu staff in here - unnecessarily.


It would be nice to know how many staff you still have. e.g. developers , artists etc.
Because changes like you are suggesting tend to make users nervous about the future.
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26/02/2014 22:06:43

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2220
toonarama wrote:
fazz68 wrote:
fair enough, if you dont want my assets then i shall keep them all to myself. see ya.


This is exactly what I was expecting and I don't blame Fazz. He has made some great assets and been kind enough to give them to the community for free. Why would he want to start messing around with 3rd Party sites.

Muvizu is still landlocked to a great degree due to the unpredictability of the import options and it is the great work of Fazz and the others who have kept the content fresh and new. If Muvizu is not going to supply or sell additional content then you are closing off additional content from the community.

I accept this is probably a storage/bandwidth issue but how will you retain/attract new users where there is a limited supply of new assets - especially as there is no way of importing new characters although the community has tried to find ways around this.

Probably done for money saving reasons but could prove very costly!



I think this is a clear no from the community. Keep the asset page open and functional!
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26/02/2014 22:19:33

ziggy72Muvizu mogulExperimental user
ziggy72
Posts: 1988
Sets and Costumes are applicable only to Muvizu, so have to be hosted here really.


3D models, on the other hand, (potentially) apply to every 3D package out there (and there's quite a few). How many of those 3D objects do we need to import into our films? All of them (again, potentially). Is it reasonable (or even practical) to expect Muvizu to host all our films AND every 3D object that can be converted into an ASE or FBX file (and then posted on the Asset Gallery)? Nope. You've got sites like ShareCG and Renderosity to do that. I would suggest we have links to user sites like Urban's, who host Muvizu friendly models, as our alternative to 3D assets (all sites only appearing after being checked out by Muvizu HQ, of course). Having said that, Fazz makes a good point Big Grin - be a shame not to have his kind of (mad genius) work so easily and directly accessible (and it is an important part of the Muvizu experience after all)...but we can't just expect everyone who wants to post a model to have to start their own hosting site. Tricky. I dunno, that's all I got
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